Quadibyte

An open seat on a small team.

We are hiring a designer or developer to help build products that hold up in real operations.

Role
Designer or developer
Base
Algiers, Europe-aligned hours
Team
Small, senior, hands-on

The work is practical

The projects are not portfolio props. They involve permissions, payments, offline use, AI review, release pressure, and clients who depend on the details.

What makes someone strong here

The traits that matter when the team is small, the client is close, and the work has to survive release.

You think from the workflow up

Before opening Figma or writing code, you want to understand the people, roles, edge cases, and pressure around the product.

You can explain tradeoffs plainly

Clients should understand what is risky, what is worth doing now, and what can wait. Clear writing matters here.

You care about the last ten percent

Polish is not decoration. It is empty states, loading states, QA, handover notes, and details that survive release.

You want ownership, not anonymity

The team is small. You will be close to the client, the product decisions, the build, and the consequences of both.

Introduce yourself with real work.

No long application form. Send a short note with enough context for us to understand how you think and what you can own.

Include enough context for us to understand the way you think.

  • One shipped thing or serious prototype
  • What you owned in that work
  • What kind of product problems you want to get better at

If the fit is not obvious yet, that is fine. Good people rarely look exactly like a job description.